Kognito uses its virtual human technologies and its science-driven approach to create simulations of real conversations. A user then takes on the role of a virtual human and actually role-plays or practices challenging conversations.
Post Tagged with: "behavior change"
As I am preparing for the mhealth summit presentation “Using the Digital Tools of Play to Personalize Health” I am wondering if meditation, like gaming, will become a driver of wider acceptance of mind-training interventions for cognitive wellness.
By Jane Sarasohn-Kahn First Posted at Health Populi on 6/19/2013 The headline for the HarrisInteractive/HealthDay mobile health (mHealth) survey reads, “Lots of Americans Want Health Care… Read More ›
By Lisa Suennen First Posted at Venture Valkyrie on 6/4/2013 “Invention is the talent of youth, as judgment is of age.” Jonathan Swift This week… Read More ›
By David Harlow First Posted at HealthBlawg on 6/2/2013 A couple of recent wellness-related headlines caught my eye. Exhibit A: The Federales (IRS, DOL &… Read More ›
Ten Reasons Why Hospitals, Health Plans And Medical Groups Should Invest In Developing Their Physicians’ Patient-Centered Communication Skills
By Stephen Wilkins, MPH First Posted at Mind the Gap on 5/29/2013 “Patients are, in fact, overly patient; they put up with unnecessary discomforts and… Read More ›
By Dr. Jaan Sidorov First Posted at Disease Management Care Blog on 5/21/2013 Suspecting that the poorly controlled [insert name of chronic condition here] is… Read More ›